a Dietitian's nightmare's Last Update Devlog
My game developer journey started with this little project. Inspired by a dear friend of mine, I decided that this would make a good starting point.
I drew all the assets in the game and made a little tune by myself. But with the feedback I got I decided that I should change the music.
Another feedback was about the hitbox of the player. I used a rectangular collider, but it affected the gameplay. The player would die even if they didn't touch the obstacle. So in the third update, I changed the collider to an edge collider. Edge collider was tricky to handle but I managed.
With this project, I learned player movement, looping background, game over function, basic scoring system, spawning and destroying obstacles. And the most important one, spawning random obstacles. I am not gonna lie, I couldn't get how it worked at first but in the end everything worked fine.
Finishing a project also gave me a huge confidence boost. Starting small was a good idea. I suggest everyone the same.
Have a nice day!
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